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タイトル Understanding immersion in 2D platform-based online collaborative learning environments
カテゴリ 研究論文
概要 Previous studies have revealed that when video gamers, or users of three-dimensional (3D) virtual worlds, display intense concentration coupled with an emotional engagement in their undertaking, they are affected by multisensory stimuli. This can lead to developing a feeling of detachment from the physical world, which, in turn, can lead to high levels of participation and engagement. Notwithstanding these results, it remains unclear as to whether students can experience the same kind of immersion in two-dimensional (2D) platform-based online collaborative learning spaces as has been achieved in video games and 3D worlds and, if they actually can, which features would lead to similar levels of increased engagement. This study is one of the first attempts to investigate the immersion experiences of students engaged in two 2D online collaborative learning platforms, one text-based and the other video-based. Data from eight students revealed that key features of immersion observed in video games and 3D worlds also appeared during the online collaborative activities but that the way such immersion was perceived by the students was greatly affected by the characteristics of the individual platform. When emotional engagement was considered, empathy was found to play an important role in the participants' immersion experiences.
ファイル  AJET_Garcia & Jung_.pdf 1
タイトル In-person campus tours given to prospective students is an essential undertaking by universities. Such tours offer new faculty and students an overview of expectations and norms in the university community as a whole. The International Christian Universit
カテゴリ 研究論文
概要 In-person campus tours given to prospective students is an essential undertaking by universities. Such tours offer new faculty and students an overview of expectations and norms in the university community as a whole. The International Christian University (ICU) has been utilizing in-person campus tours in open campus activities as part of its normal daily operations but due to limited human and temporal resources, along with the unforeseen unexpected outbreak of the COVID-19 pandemic in 2019, there has developed a need to provide prospective students, family members, and other visitors alternative ways to learn about the campus. In this regard, the proliferation of 360° or virtual reality (VR) photo cameras and the ever-increasing supply of low-cost technologies for experiencing VR applications provide a practical and virtual alternative. This paper describes a pilot project utilizing a VR photo-based tour as an alternative to ICU's traditional physical campus tours. It presents a usability analysis and a preliminary draft measure of user experience arrived at after conducting correlation analysis, t-test, and text analysis, and obtaining preliminary results such as the effect of spatial presence on usability, desire to visit, and variables related to interest and intrinsic motivation. The key findings show how a VR campus tour can, if used correctly, complement and augment in-person campus tours, while opening up opportunities for further investigating spatial presence and motivation in educational contexts.
ファイル  AJITGEB_Figueroa_Garcia_.pdf 1
タイトル The Use of the Mobile Phone Short Message Service (SMS) for Foreign Language Vocabulary Acquisition
カテゴリ 研究論文
概要 The use of mobile phones has already been considered and tested in the area of foreign language education in many countries. Research carried by Thornton and Houser (2005), Lu (2008), Kennedy and Levy (2008), and Basoglu and Akdemir (2010) have shown the effectiveness of the Short Message Service (SMS) via mobile phones for reviewing and acquiring new vocabulary in a foreign language. In these studies, suggestions and ideas can be found in order to look for further ways to deliver and design innovative vocabulary materials for mobile phones.
ファイル  EducationalStudies55_24.pdf 1
タイトル A Comparative Study of Computer and Mobile Phone-mediated Collaboration: The Case of University Students in Japan
カテゴリ 研究論文
概要 Web-based forums are the major form of asynchronous communication in online courses. They are considered suitable collaborative learning environments to conduct discussions among groups of learners (Lieblein, as cited in Lamb, 2004; Zhu, 2006; Swan, 2001; Palloff & Pratt, 2005). However, despite their relevance, web-based forums have been reported to be lacking when measuring the productivity of participants’ interaction. Although previous studies have suggested the use of Short Message Service in supporting online collaboration, little research has been conducted to understand whether mobile phones increase interaction in online discussions and how interacting via mobile phones differs from desktop computers. Thus, this exploratory case study examines online collaboration through Moodle forums on desktop computers and the LINE chat application on smartphones. First, this paper compares how these two types of media influence the participation, interaction and collaboration of students. Second, it inquires into the students’ collaboration experiences, opinions, and difficulties they encountered during the online discussions. Finally, it explores the impact that these two types of media had on the students’ final outcome. Based on a literature review, the results of the content analysis of the posts and the experiences shared by the participants, this study concludes that mobile phones have great potential to enhance interaction in online collaboration.
ファイル  RUSC_Garcia.pdf 0
タイトル Space-related Factors that Affect Performance in Online Forums
カテゴリ 講演資料
概要 The term “anywhere” has been extensively used in online collaboration; however, this term is questionable since there are many characteristics of space that may drastically affect the performance of the participants. For instance, Gumper and Drucker (2003, p.35) claim that safety is the primary defining criterion by which individuals choose where they work, play, live and interact in real-physical space. In a report by the NTT-AD in 2012 named “Digital Communication Survey” (Dijitaru komyunikeshon raifu chosa) conducted among 5,660 users in major cities in Japan (Sapporo, Tokyo, Nagoya, Osaka, and Fukuoka), it was found that 88.8% of the total users accessed the Internet from their personal computers at home. Another survey from the same country called “Home vs Outside? What’s the Place in Which You Can Concentrate?” (Jitaku vs jitaku igai? Anata ga shuchyushite benkyou dekiru basyo wa?) also showed that 66.6% out of 1000 respondents preferred to work at home, and only 33.4% preferred other places (cafes, family restaurants, commuter trains, private study rooms, and offices). Those who preferred to study outside their home considered TV, videogames, etc. as threats to their concentration. Similarly, virtual environments are filled with risks. Thus, environment characteristics such as safety should not be ignored in online settings because they are likely to affect the performance, motivation and engagement of the participants (Skold, 2012). In order to identify other factors that may affect “anywhere” collaboration, the following paper takes a look at three different types of space found in virtual environments and examines the factors of each which may affect users’ performance in online collaboration.
ファイル  IJEMT-.pdf 0
タイトル A Review of Empirical Studies on MOOC Adoption: Applying the Unified Theory of Acceptance and Use of Technology
カテゴリ 研究論文
概要 Despite the increasing number of empirical studies on MOOC development and utilization, significant gaps still remain in the available literature. Little is known about which factors promote MOOC adoption in certain teaching and learning contexts, and which impede its successful application from a theoretical perspective. This study aimed at examining empirical studies on MOOC adoption and clarifying factors affecting MOOC adoption/non-adoption by applying the Unified Theory of Acceptance and Use of Technology (UTAUT). Firstly 40 empirical research papers on MOOC, which were published in 10 selected journals between 2007 and 2016, were reviewed. Secondly, 12 articles that investigated factors promoting or hindering MOOC adoption were critically analyzed. The study revealed that among four constructs of the UTAUT, “Performance Expectancy” was the most important factor in influencing MOOC adoption, while “Facilitating Condition” was the major barrier. It also revealed that while the UTAUT was a useful framework with which to analyze MOOC adoption, it needed to consider the inclusion of “Learner Variables” and “Language Competencies” as two additional constructs. In conclusion, limitations of the study were discussed, and recommendations for future research were made.
ファイル  IJEMT2017.pdf 3
タイトル Patterns of Contribution and Levels of Cognitive Engagement in an Asynchronous Text-based Collaborative Activity: A Pilot Study among Online Students in the Philippines
カテゴリ 講演資料
概要 Based on constructivist principles, dialogue engenders further thinking within a learning community. Members are responsible for communicating, defending, proving and justifying, their ideas to the classroom community. Members of online communities and students engaged in Open and Distance e-Learning (ODeL) are, therefore, expected to work together to understand and formulate an information need through the help of shared representations, seek the needed information in a cyclical process of searching, retrieving and sharing, and put the found information to use. To learn more about these claims, a pilot study was conducted among 48 undergraduate students of an introductory programming course at an open university in the Philippines. A question-and-answer platform (Piazza®) was used to facilitate communication and collaboration among students in the online learning community. The results of the content analysis of the discussions showed that different patterns in knowledge contribution influenced students' cognitive engagement.
ファイル  ICoME 2017.pdf 0
タイトル Cognitive Engagement in Virtual collaboration: The Role of Social Presence, Sociability and Immersion.
カテゴリ 研究論文
概要 Abstract of Doctoral Dissertation
This study used the concepts of social presence, sociability, and immersion as tools to explore students’ cognitive engagement in collaborative virtual environments. The study was composed of three studies of which two collected qualitative data and one quantitative data. It first explored the levels of cognitive engagement of fully online students in virtual collaboration. Then, it investigated students’ perceptions of social presence, sociability and immersion in the virtual collaborative environment. Next, it identified the relationships amongst social presence, sociability, and immersion in virtual collaboration. Finally, it discussed and drew conclusions on the influence of these three variables on the students’ contribution of knowledge to the discussions and levels of cognitive engagement in virtual collaboration.
ファイル  Abstract.pdf 11
タイトル MOOCs in Emerging APEC Member Economies: Trends, Innovations, and Impacts.
カテゴリ 研究論文
概要 A collaborative team of five foreign researchers who reside in Japan purposefully conducted research to describe the development of MOOCs in Thailand, the Philippines, Malaysia, Indonesia, Vietnam, and Mexico. It is important to point out that these countries represent six emerging economies that are members of the Asia-Pacific Economic Cooperation (APEC). It seeks to answer three key questions: (1) When did MOOCs begin in APEC countries in Southeast Asia and Latin America? (2) How did they develop? (3) How were they supported? To accomplish these goals, research articles published in relevant local, regional, and international journals together with related books and reports were thoroughly examined. Furthermore, interviews of local experts were also conducted to provide meaningful context. This chapter begins with a review of the overall trends of MOOC growth in the six selected countries. It then discusses research findings and local experts’ comments on MOOC-based learning experiences and points out various challenges currently faced as well as apparent opportunities moving forward. Finally, it concludes with several valuable lessons learned from the MOOC experiences of those emerging economies.

In book: MOOCs and Open Education in the Global South: Challenges, Successes, and OpportunitiesChapter: 17Publisher: Routledge.
ファイル  MOOCs_Open-Ed.pdf 1