論文

査読有り
2016年

環境配慮行動促進のための仮想エージェントへの好意の利用

ヒューマンインタフェース学会論文誌
  • 北村 尊義
  • ,
  • 河村 尚寛
  • ,
  • 石井 裕剛
  • ,
  • 下田 宏

18
2
開始ページ
107
終了ページ
120
記述言語
日本語
掲載種別
研究論文(学術雑誌)
出版者・発行元
ヒューマンインタフェース学会

This study proposes a gamification method which promotes the Pro-Environmental Behaviors (PEBs) on the target of young men. It utilizes game user's favor to the virtual agent, and it promotes user's reports of actual PEBs. In this paper, the game based on the proposed gami_cation were developed and a trial use was conducted with 25 participants for 28 days. As the result, although 11 participants answered "they hold a favor to the virtual agent", it was not clear that "intention to be honest" improved reporting actual PEBs to the virtual agent. Therefore, a psychological model was constructed and analyzed by a covariance structure analysis. As the result, it was found that "felt favor" and "felt to be honest" to virtual agent decreased the desire of false reporting in the game.

リンク情報
CiNii Articles
http://ci.nii.ac.jp/naid/120005848238
CiNii Books
http://ci.nii.ac.jp/ncid/AA11324440
URL
http://hdl.handle.net/2433/214272
ID情報
  • ISSN : 1344-7262
  • CiNii Articles ID : 120005848238
  • CiNii Books ID : AA11324440

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