Akihiko SHIRAI

J-GLOBAL         Last updated: Jan 10, 2019 at 11:53
 
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Name
Akihiko SHIRAI
Affiliation
Kanagawa Institute of Technology
Twitter ID
o_ob

Research Areas

 
 

Awards & Honors

 
Oct 2016
“Multiplex World Augmentation Display", Top 500 startups, Hello Tomorrow Global Summit
 
Oct 2016
Art and Science Contributed Award, Art and Science
 
Aug 2016
DUAL DUEL, 2nd place, Interactive Session Audience Award, CEDEC2016
Winner: Hisataka SUZUKI, Yuta YAMAGUCHI, Akihiko SHIRAI, Takaaki SUGAI
 
Aug 2014
ExPixel: PixelShader for multiplex-image hiding in consumer 3D flat panels, ACM Student Research Competition, Bronze Award, ACM SIGGRAPH 2014
Winner: Hisataka SUZUKI, Rex HSIEH, Akihiko SHIRAI
 
Nov 2013
"2x3D", Innovative Technologies 2013, METI (Ministry of Economy, Trade and Industry)
 

Published Papers

 
Hisataka Suzuki,Rex Hsieh,Akihiko Shirai
Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH '14, Vancouver, Canada, August 10-14, 2014, Posters Proceedings   63   2014   [Refereed]
Yuto Nara,Genki Kunitomi,Yukua Koide,Wataru Fujimura,Akihiko Shirai
Virtual Reality International Conference - Laval Virtual, VRIC 2013, Laval, France, March 20-22, 2013   27   2013   [Refereed]
Yuto Nara,Wataru Fujimura,Yukua Koide,Genki Kunitomi,Akihiko Shirai
Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH '13, Anaheim, CA, USA, July 21-25, 2013, Poster Proceedings   75   2013   [Refereed]
Takuya Sakai,Wataru Fujimura,Robert Songer,Takayuki Kosaka,Akihiko Shirai
Virtual Reality International Conference, VRIC '12, Laval, France, March 28-30, 2012   15   2012   [Refereed]
岩楯 翔仁, 白井 暁彦
Proceedings of the Symposium on the Educational Application of Information Technology   5 49-52   Mar 2011

Misc

 
KOIDE Yukua, FUJIMURA Wataru, KUNITOMI Genki, TAGUCHI Hiroki, SUZUKI Hisataka, SHIRAI Akihiko
ITE Technical Report   38(11) 39-40   Feb 2014
ITE This article contributes about realization of multiplex technology which has compatibility with current three dimentional display. It contains a prototype of liquid crystal flat panel by a line-by-line method as a latest realization of multipl...
FUJIMURA Wataru, KOIDE Yukua, KUNITOMI Genki, TAGUCHI Hiroki, SUZUKI Hisataka, SHIRAI Akihiko
ITE Technical Report   38(11) 35-38   Feb 2014
This article reports about an application technique which can realize 2D/3D hybrid display using multiplex-hidden imagery. In the experiment, it evaluated better image quality for various user and environments.
Taguchi Hiroki, Suzuki Hisataka, Ogawa Kosaku, Shirai Akihiko
ITE Technical Report   38(10) 9-11   Feb 2014
This article proposes a motion recognition method for Oculus Rift, which is currently the most popular head mounted display available, by using neck motion as non-verbal interaction. We use sensor-fusion, which is already equipped on the Oculus Ri...
Nakajima Masayuki, Shirai Akihiko
The journal of the Institute of Image Information and Television Engineers   67(11) 955-961   Nov 2013
67(11) 955-961   Nov 2013

Conference Activities & Talks

 
FUJIMURA WATARU, KOIDE YUKUA, KUNITOMI GENKI, TAGUCHI HIROKI, SUZUKI HISATAKA, SHIRAI AKIHIKO
映像情報メディア学会技術報告   27 Feb 2014   
KOIDE YUKUA, FUJIMURA WATARU, KUNITOMI GENKI, TAGUCHI HIROKI, SUZUKI HISATAKA, SHIRAI AKIHIKO
映像情報メディア学会技術報告   27 Feb 2014   
TAGUCHI HIROKI, SUZUKI HISATAKA, OGAWA KOSAKU, SHIRAI AKIHIKO
映像情報メディア学会技術報告   25 Feb 2014   
小出雄空明, 國富彦岐, 藤村航, 奈良優斗, 白井暁彦
横幹連合コンファレンス(CD-ROM)   21 Dec 2013   
WiiRemote Programming Workshop 革新的インタラクションを構成する“部品としての”ゲームコントローラー [Invited]
白井暁彦
北陸先端科学技術大学院大学エクセレント・コア(JAIST-EC)形成プロジェクト   Nov 2009