Nobushige Kobayashi (Hichibe)

J-GLOBAL         Last updated: Sep 19, 2019 at 13:54
Nobushige Kobayashi (Hichibe)
Tohoku Gakuin University
Faculty of Liberal Arts Department of Human Science
Job title
Associate Professor
Doctor of Philosophy(Tokyo Institute of Technology)
Other affiliation
International University of Japan
Research funding number
Twitter ID


Nobushige Hichibe, PhD, Researcher of Media and Culture, especially Digital Games, Animation and Information Technology

Academic & Professional Experience

Apr 2018
Associate Professor, Faculty of Liberal Arts, Tohoku Gakuin University
Apr 2018
Mar 2019
Visiting Associate Professor, Digital Hollywood University
Apr 2017
Mar 2018
Associate Professor, Digital Hollywood University
Apr 2015
Mar 2018
Senior Researcher, Info-Communications Research Division, Foundation for Multimedia Communications
Apr 2012
Mar 2018
Part-time Lecturer, Shobi University

Committee Memberships

Jul 2018
Track Chair  The 2019 International Conference of the Digital Games Research Association (DiGRA 2019)
Dec 2008
DiGRA JAPAN  Secretary General, Editorial Committee Member
Oct 2006
Dec 2007
The 3rd International Conference of Digital Games Research Association (DiGRA 2007)  Secretary General, Organizing Committee

Published Papers

Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia   43-80   Dec 2016   [Refereed]
Division of Labor and Collaborative Systems in Creative Industries: A Case Study of the Japanese PC Game Industry
Proceedings of IABE-2012 Key West-Winter Conference   12-16   Mar 2012   [Refereed]
Dilemma between Culture and Economy : Sociological Analysis of "Cultural Mediator" in Doujin Field
社会・経済システム   (32) 175-183   Oct 2011   [Refereed]
History class design using MMORPGs: focusing on equality of opportunities in class participation
Journal of digital games research   5(1) 13-18   Mar 2011   [Refereed]
Logics of "Doujin field": interests of agents and conversion of capitals
Journal of contents history studies   (3) 19-32   Apr 2010   [Refereed]

Conference Activities & Talks

Kati Alha, Nobushige Kobayashi, Yuhsuke Koyama, Dale Leorke, Frans Mäyrä, Janne Paavilainen, Ema Tanaka
DiGRA 2019   6 Aug 2019   
Early History of Hobbyist Production Filed of Video Games and its Effect on Game Industries in Japan
Nobushige Kobayashi (Hichibe), Yuhsuke Koyama
Replaying Japan 2019   11 Aug 2019   
Structure of PC Visual Novel Game Industry in Japan
Yuhsuke Koyama, Nobushige Kobayashi (Hichibe), Jin Nakamura
Replaying Japan 2019   10 Aug 2019   
How can smart phone game players be classified?: The classification of Japanese players by analyzing interests through game playing
Nobushige Kobayashi (Hichibe)
DiGRA JAPAN 9th annual conference   4 Mar 2019   
Self-Introduction, Doujin Culture and Market [Invited]
Nobushige Hichibe
Game Research Collaboration   25 Mar 2016   The Finnish Institute in Japan


Atari to Zelda: Japan's Videogames in Global Contexts [Mia Consalvo]
Hichibe, Nobushige
Journal of Digital Games Research   9(1) 45-47   Dec 2016
自作ゲームの歴史を刻め! 自作ゲームwiki公開記念 更新&座談会
Nobushige Hichibe
ニコニコ生放送      Apr 2015   [Invited]
IGDS2015 (Independent Game Developers Summit 2015) Short Pitch
Nobushige Hichibe
OGC 2015      Apr 2015   [Invited]
Comiket Special 6 OTAKU SUMMIT      Mar 2015   [Invited]

Books etc

Nobushige Hichibe, Ema Tanaka (Part:Joint Work, Ch. 2, Content Production Fields and Doujin Game Developers in Japan: Non-economic Rewards as Drivers of Variety in Games)
Palgrave Macmillan   Dec 2016   ISBN:3319438166
Hichibe, Nobushige
Sansai Books   Feb 2015   ISBN:4861997534
オライリージャパン   Aug 2013   ISBN:4873116228
디지털 게임 교과서 (『デジタルゲームの教科書』韓国語版)
디지털 게임 교과서 제작위원회 지음 (デジタルゲームの教科書制作委員会)
May 2012   

Research Grants & Projects

Ministry of Education, Culture, Sports, Science and Technology: Grants-in-Aid for Scientific Research(若手研究(B))
Project Year: 2011 - 2012    Investigator(s): Nobushige HICHIBE
The purpose of this study is to clarify the social functions of amateur's contents production culture in Japan. Based on the hearing survey to amateur content creators, content distributors and editors of publishing company etc., I clarified that ...
Ministry of Education, Culture, Sports, Science and Technology: Grants-in-Aid for Scientific Research(若手研究(B))
Project Year: 2009 - 2010    Investigator(s): Nobushige HICHIBE
The purpose of this study is to clarify the history , the current state, the scale, and the social role of amateur's game production culture in Japan. Based on the hearing survey to about 70 amateur game developers and about 20 person who sell and...

Teaching Experience


Social Contribution

Replaying Japan 2019 "Visual Novel" Moderator
[Presenter]  Replaying Japan  10 Aug 2019
DiGRA 2019 "Making sense of play and players" Chair
[Presenter]  DiGRA  8 Aug 2019
Tokyo Game Show 2017 Indie Game Area (Type-A), Selection Committee Member
[Organizing Member]  5 Jun 2017 - 30 Jun 2017
Tokyo Game Show 2016 Indie Game Corner, SOWN
[Organizing Member]  CESA  Apr 2016 - 18 Sep 2016
Tokyo Game Show 2015 Indie Game Corner
[Organizing Member]  CESA  Apr 2015 - Sep 2015