MISC

1999年

VRによる人の歩行動作の効率的表現法の研究 -特徴分析と自然さの評価-

ヒューマンインタフェース学会研究報告集
  • 小牧 大輔
  • ,
  • 石井 裕剛
  • ,
  • 市口 誠道
  • ,
  • 下田 宏
  • ,
  • 吉川 榮和

1
2
開始ページ
19
終了ページ
24
記述言語
日本語
掲載種別
DOI
10.11485/itetr.23.36.0_19
出版者・発行元
一般社団法人映像情報メディア学会

The purpose of this study is to propose a new effective method to synthesize a natural human body motion in virtual reality. The following experimental studies were conducted especially about human walk motion. (1) Actual human walk motions were measured by using a 3D motion capturing system, and the features of the joints motion were analyzed from the correlations of joint angle transients. (2) The factors which represent the naturalness of human body motion were investigated by 10 subjects'questionnaires after showing various walk motions. As the results of the former study, for example, we found shoulder joints motion and waist twisting motion are similar to each other. As the results of the latter study, we found leg's motion is much more important for human walk motion than the motion of upper half of the body. Then, a new synthesis method has been proposed from the results of the above experimental studies.

リンク情報
DOI
https://doi.org/10.11485/itetr.23.36.0_19
CiNii Articles
http://ci.nii.ac.jp/naid/110003686850
CiNii Books
http://ci.nii.ac.jp/ncid/AN1059086X
URL
http://id.ndl.go.jp/bib/4784171
ID情報
  • DOI : 10.11485/itetr.23.36.0_19
  • ISSN : 1342-6893
  • CiNii Articles ID : 110003686850
  • CiNii Books ID : AN1059086X

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