2013年
A logical design method for user interface using GUI design patterns
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
- ,
- 巻
- 8004
- 号
- 1
- 開始ページ
- 361
- 終了ページ
- 370
- 記述言語
- 英語
- 掲載種別
- 研究論文(国際会議プロシーディングス)
- DOI
- 10.1007/978-3-642-39232-0_40
- 出版者・発行元
- Springer
This paper presents a discussion of method for user interface design using graphical user interface (GUI) design patterns. GUI design patterns are defined as "general operation and expression of embedded system products". Purpose of this study is to develop a user interface design efficient. GUI design patterns were extracted in embedded system products. Then, interviews were conducted with students and researchers in which the practical applicability of the extracted GUI design patterns. This process allowed the number of GUI design patterns to be narrowed down to 81 patterns. 81 patterns were analyzed using the cluster analysis, between them and classifies these objects into different 7 groups. The GUI design patterns, which were composed of 7 groups, divided into 4 layers. Finally, Design method using GUI design patterns was discussed. This proposed method is based on the Human Design Technology (HDT). HDT is a logical product development and UCD method easily accessible to anyone. © 2013 Springer-Verlag.
- リンク情報
- ID情報
-
- DOI : 10.1007/978-3-642-39232-0_40
- ISSN : 0302-9743
- ISSN : 1611-3349
- DBLP ID : conf/hci/HirataY13
- SCOPUS ID : 84880671628