A Consideration about Practical Teaching Method of Contract Bridge (10)
Ryo Namiki, Eiki Shimizu and Takenobu Takizawa
Mar 2018
The History of the World Computer Shogi Championship (WCSC)(3)
Takenobu Takizawa
Proceedings of Game Informatics 2017 144-151 Nov 2017
Contemporary Computer Shogi (May, 2017)
Takenobu Takizawa
IPSJ SIG Technical Report GI38 1-8 Jul 2017
Computer shogi was first developed by the author and a research group in late 1974. It has been steadily
improved by researchers and commercial programmers using game-tree making and pruning methods,
opening and middle game databases, and feedback...
The History of the World Computer Shogi Championship (WCSC)(2)
Takenobu Takizawa
Proceedings of Game Informatics 2016 100-107 Nov 2016
Study about building GEM(General Education Model) in a university
Project Year: Apr 2013 - Mar 2016
In our domestic research project, we investigated how general information-related education has been implemented in Japanese universities across the country. We used the Real-time Evaluation Assistance System (REAS) developed by the National Inst...
In order to construct the optimal instruction flows in school education, we should investigate the coginition structure of the subject matter. For such an analysis, it is effective to apply fuzzy theory to clarify the related complicate flows and ...
Mathematical Game Theory
Project Year: 1991 - 1991
Computer-Assisted Test Construction System
Project Year: 1977 - 1977
Research of Educational Evaluation System Applying Fuzzy Theory
The evaluation of educational information may well be subjective and has fuzziness because it is finally done by individial instructor.In order to solve this problem and lead the objective evaluation system, we would analyze educational informatio...