Osawa Hirotaka

J-GLOBAL         Last updated: Apr 18, 2019 at 02:56
 
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Name
Osawa Hirotaka
Nickname
hiroosa
URL
http://hiroosa.com/
Affiliation
University of Tsukuba
Section
Faculty of Engineering, Information and Systems
Job title
Assistant Professor
Research funding number
10589641
Twitter ID
hiroosa

Research Areas

 
 

Academic & Professional Experience

 
Apr 2011
 - 
Mar 2013
Research Associate, Faculty of Science and Technology, Keio University
 
Oct 2010
 - 
Sep 2013
PRESTO researcher, JST Strategic Basic Research Programs, Japan Science and Technology Agency
 
Apr 2010
 - 
Sep 2010
Researcher (PD), Research Fellowship for Young Scientists, Japan Society for the Promotion of Science
 
Sep 2009
 - 
Mar 2010
Visiting Researcher, AgeLab, Massachusetts Institute of Technology
 
Apr 2009
 - 
Mar 2010
Researcher (PD), Research Fellowship for Young Scientists, Japan Society for the Promotion of Science
 

Education

 
Apr 2007
 - 
Mar 2009
School of Science for Open and Environmental Systems, Graduate School of Science and Technology, Keio University
 
Apr 2005
 - 
Mar 2007
School of Science for Open and Environmental Systems, Graduate School of Science and Technology, Keio University
 
Apr 2001
 - 
Mar 2005
Department of Information and Computer Science, Faculuty of Science and Technology, Keio University
 

Committee Memberships

 
Apr 2017
   
 
International Conference on Human-Robot Interaction  Workshop Chair
 
Mar 2016
   
 
International Conference on Human-Robot Interaction  Program Committee
 
Oct 2015
 - 
Oct 2016
International Conference on Human-Agent Interaction  Program chair
 
Oct 2014
 - 
Oct 2015
International Conference on Human-Agent Interaction  Program chair
 
Mar 2009
 - 
Mar 2011
HRI Young Pioneers Workshop  Local Chair
 

Awards & Honors

 
Oct 2015
Transitional Explainer: Instruct Functions in the Real World and Onscreen in Multi-Function Printer, Best Presentation Award, HAI 2015 Organinzing Committee
Winner: Osawa, Hirotaka; Kayano, Wataru; Miura, Tomohiro; Endo, Wataru
 
An office appliance, such as a multi-function printer (MFP) that combines a printer, copy machine, scanner, and facsimile, requires users to simultaneously learn both the manipulation of real-world objects and their
abstract representation in a vi...
Oct 2014
1st poster award, Yukako Watanabe, Yoshiko Okada, Hirotaka Osawa, Midori Sugaya, Digital play therapy for children with learni, 1st poster award, HAI2015
Winner: Yukako Watanabe;Yoshiko Okada;Hirotaka Osawa;Midori Sugaya
 
Mar 2014
Best Video paper on the 9th ACM International Conference on Human Robot Interaction, Best Video Award 1st Prize, 9th ACM International Conference on Human Robot Interaction
 
May 2012
Best presentation, Best Note Honorable Mention, ACM SIGCHI
Winner: Tadakazu Kashiwabara; Hirotaka Osawa; Kazuhiko Shinozawa; Michita Imai
 
Tadakazu Kashiwabara, Hirotaka Osawa, Kazuhiko Shinozawa, Michita Imai, TEROOS: a wearable avatar to enhance joint activities, Annual conference on Human Factors in Computing Systems (CHI), pp. 2001–2004, 2012/5.
Sep 2006
Session Award, SCIS & ISIS
Winner: Hirotaka Osawa; Jun Mukai; Michita Imai
 

Published Papers

 
Constructing a Human-like agent for the Werewolf Game using a psychological model based multiple perspectives
Osawa, Hirotaka;Nakamura, Noritsugu;Inaba, Michimasa;Takahashi, Kenichi;Toriumi, Fujio;Katagami, Daisuke;Shinoda, Kousuke
IEEE SSCI      Oct 2016   [Refereed]
大澤, 博隆;Toriumi, Fujio;Inaba, Michimasa;Katagami, Daisuke;Shinoda, Kosuke;Matsubara, Hitoshi
Workshop on Computer Games International Workshop on General Intelligence in Game-Playing Agents CCIS      Apr 2017   [Refereed]
Effect of Information Presentations on Consumer Emotions to Induce Power Saving Actions
大澤,博隆
IEEE International Smart Cities Conference      Sep 2016   [Refereed]
Analysis of Robot Hotel: Reconstruction of Works with Robots
Osawa, Hirotaka;Ema, Arisa;Hattori, Hiromitsu;Akiya, Naonori;Kanzaki, Nobotsugu;Kubo, Akinori;Koyama, Tora;Ichise, Ryutaro
RO-MAN      Aug 2017   [Refereed]
Generating human-like discussion by paraphrasing a translation by the AIWolf Protocol using Werewolf BBS Logs
大澤, 博隆;Nakamura, Hirofumi;Katagami, Daisuke;Toriumi, Fujio;Inaba, Michimasa;Shinoda, Kosuke;Kano, Yoshinobu
FUZZ-IEEE      Jul 2017   [Refereed]
Generating human-like discussion by paraphrasing a translation by the AIWolf Protocol using Werewolf BBS Logs
大澤, 博隆;Nakamura, Hirofumi;Katagami, Daisuke;Toriumi, Fujio;Inaba, Michimasa;Shinoda, Kosuke;Kano, Yoshinobu
FUZZ-IEEE      Jul 2017
Telepresence Robot with Merging Users' Emotions and Behaviors
Osawa, Hirotaka;Yonezu, Soji
RO-MAN      Oct 2017   [Refereed]
Breaking Down Silos: Involving Various Researchers for Driving HCI Research
Osawa, Hirotaka;Ema, Arisa;Komatani, Kazunori;Saijo, Reina;Tanaka, Mikihito;Honda, Koziro;Miyano, Naoki;Yashiro, Yoshimi;Yoshizawa, Go;Hattori, Hiromitsu;Akiya, Naonori;Kanzaki, Nobutsugu;Ichise, Ryutaro;Kukita, Minao;Otani, Takushi;Kubo, Akinori
CHI      May 2017   [Refereed]
Book Introduction Robot Designed by Children for Promoting Interest in Reading
大澤, 博隆;Sato, Takuya;Kudo, Yusuke
Proceedings of international conference on Human-agent interaction      Oct 2017   [Refereed]
Clarifying Privacy, Property, and Power: Case Study on Value Conflict of a Fan Fiction Research Paper
大澤, 博隆;Ema, Arisa;Saijo, Reina;Kubo, Akinori;Otani, Takushi;Hattori, Hiromitsu;Akiya, Naonori;Kanzaki, Nobutsugu;Kukita, Minao;Komatani, Kazunori;Ichise, Ryutaro
Proceedings of the IEEE      Jul 2018   [Refereed]
ゲームプログラミング大会を用いた集合知的ゲーム AI 開発手法-人狼知能大会の開催と参加エージェントの分析-
Osawa, Hirotaka;鳥海, 不二夫 稲葉, 通将 片上, 大輔 篠田, 孝祐 松原, 仁
日本デジタルゲーム学会論文誌   9(1)    2016   [Refereed]
Constructing a Human-like agent for the Werewolf Game using a psychological model based multiple perspectives
Nakamura, Noritsugu; Inaba, Michimasa; Takahashi, Kenichi; Toriumi, Fujio; Osawa, Hirotaka; Katagami, Daisuke; Shinoda, Kousuke
PROCEEDINGS OF 2016 IEEE SYMPOSIUM SERIES ON COMPUTATIONAL INTELLIGENCE (SSCI)      2016
Realizing atmosphere of discussion of werewolf by AI werewolf
Katagami,Daisuke;Kobayashi,Yu;Toriumi,Fujio;Osawa,Hirotaka;Inaba,Michimasa;Shinoda,Kosuke
Proceedings of the Fuzzy System Symposium   31(0) 370-374   2015
In this paper, we aim to acquire advanced skill in conversation by playing werewolf mediated with lifelike agents. The space of discussion between humans mediated with lifelike agents is realized. We developed the system which makes us play Werewo...
Animacy perception of systems with agency
Hasegawa,Riko;Harada,Etsuko T.;Kayano,wataru;Osawa,Hirotaka
Proceedings of the Japanese Society for Cognitive Psychology   2015(0) 5-5   2015
Embodied agents quipped to the information systems make communication between users and agents more smoothly, which in turn lead users to more high order usage. We have a hypothesis that human-like interaction with agents may be based on user's pe...
Qiu, Shi; Anas, Siti Aisyah; Osawa, Hirotaka; Rauterberg, Matthias; Hu, Jun
PROCEEDINGS OF THE TENTH ANNIVERSARY CONFERENCE ON TANGIBLE EMBEDDED AND EMBODIED INTERACTION (TEI16)   563-569   2016
Being Provocative for Cognitive Science
Osawa,Hirotaka
Cognitive Studies   22(4) 545-546   2015
A proposal of Ai Werewolf Game Challenge for Standard AI Problem
Shinoda,Kosuke;Toriumi,Fujio;Inaba,Masamichi;Osawa,Hirotaka;Katagami,Daisuke
FAN Symposium : Intelligent System Symposium-fuzzy, AI, neural network applications technologies   2014(24) 74-77   Sep 2014
Designing Protocol of Werewolf Game : Protocol for Inference and Persuasion
OSAWA,Hirotaka;TORIUMI,Fujio;KATAGAMI,Daisuke;SHINODA,Kosuke;INABA,Michimasa
FAN Symposium : Intelligent System Symposium-fuzzy, AI, neural network applications technologies   2014(24) 78-81   Sep 2014
Quantification of the Inuence of Roles in Werewolf Game
INABA,Michimasa;TORIUMI,Fujio;OSAWA,Hirotaka;KATAGAMI,Daisuke;SHINODA,Kousuke
FAN Symposium : Intelligent System Symposium-fuzzy, AI, neural network applications technologies   2014(24) 82-85   Sep 2014
FAN-14-019 Learning on "Are You a Werewolf?"
TORIUMI,Fujio;INABA,Michimasa;OSAWA,Hirotaka;KATAGAMI,Daisuke;SHINODA,Kosuke
FAN Symposium : Intelligent System Symposium-fuzzy, AI, neural network applications technologies   2014(24) 86-91   Sep 2014
橙色の屋根のお家 : コミュニケーションに障害を持つ児童向けのデジタル教材(「ユビキタスコンピューティング技術とサービスコンピューティング」及び一般)
渡辺, 柚佳子; 岡田, 佳子; 大澤, 博隆; 菅谷, みどり
IEICE technical report. SC, Services Computing   114(157) 43-48   Jul 2014
Children who are suffering on learning and developmental disabilities need daily trainings for social skills. However, such daily training is not provided occasionally because it requires interactive helps from therapists. In this paper, we propos...
Evaluating Tip Shape of Robotic Arm for Anthropomorphic Explanation of Home-appliances
KAYANO,Wataru;OSAWA,Hirotaka;HASEGAWA,Riko;HARADA,Etsuko
電子情報通信学会技術研究報告. CNR, クラウドネットワークロボット   114(227) 11-14   Sep 2014
Our daily life is supported by many complex home-appliances which is difficult to lean their functions. For explaining functions of home-appliances clearly to the users, we have designed new attachable agential triggers to make home-appliances as ...
Partial Automation of Social Behavior with Anthropomorphization of a User
OSAWA,Hirotaka
電子情報通信学会技術研究報告. CNR, クラウドネットワークロボット   114(85) 27-32   Jun 2014
We propose the notion of an emotional cyborg as a new application proposal in the human-agent interaction (HAI) field. We summarize what kind of human processes maintain emotional labor and how such kind of social labor is supported by HAI technol...
大澤,博隆
人工知能学会全国大会   2014 2M11-2M11   Jun 2014
<p>社会脳仮説によれば、人間の脳は社会において他者の意図を推測するために進化したとされる。他者の意図を読み、協力したり欺いたりする行為は、知的能力における軍拡競争を招き、知的能力の進化を後押しする。著者は有限状態オートマトンを使った遺伝的プログラミングの手法で、軍拡競争を後押しする利得条件を長期間にわたって調べた。</p>
大澤,博隆
人工知能学会全国大会   2015 1F23-1F23   May 2015
<p>本研究では人工知能応用の一つとして、自分のカードが見えない状況下で相手と協力しカードを順番に揃える協力ゲームHanabiを解く。本ゲームでは相手に教えられる情報に制限があり、プレイヤは限られた情報から相手の意図を理解し、自己のカード推測と行動決定を行う。本研究ではHanabiの代表戦略をいくつか検討し、計算機上でシミュレートすることで、エージェント間でどのように協調行動が起きうるか分析した。</p>
実空間と仮想空間を移動する擬人化エージェントを用いた複合機の機能説明
栢野,航;大澤,博隆;遠藤,航;丹波,正登;守谷,友里;結城,明;長野,正
インタラクション2015      Mar 2015
Animacy Perception of agents: Their effects on users behavior and their variability between age groups
Riko,Hasegawa;Etsuko,T. Harada;Wataru,Kayano;Hirotaka,Osawa
IEEE International Symposium on Robot and Human Interactive Communication   106-111   Aug 2015   [Refereed]
Autonomous agents and/or robot embodiments are frequently introduced to a complex system in expectation of eliciting user behavior similar to human-human interaction with the target system. The current study examines the process and factors involv...
Solving Hanabi : Estimating Hands by Opponent’s Actions in Cooperative Game with Incomplete Information
Hirotaka,Osawa
AAAI workshop: Computer Poker and Imperfect Information   37-43   Jan 2015   [Refereed]
Mahisorn,Wongphati;Hirotaka,Osawa;Michita,Imai
International Journal of Social Robotics   7(5) 731-742   Nov 2015   [Refereed]
Helping hand robots have been the focus of a number of studies and have high potential in modern manufacturing processes and for use in daily living. As helping hand robots interact closely with users, it is important to find natural and intuitive...
Announcement about the Renewal of the Cover Design of "Artificial Intelligence" with Summarizing Opinions and Arguments of the Cover Design(Article)
Osawa,Hirotaka
journal of the Japanese Society for Artificial Intelligence   30(1) 2-6   Jan 2015
知能が育む社会・社会が育む知能(<特集>編集委員会企画-社会とAIの羅針盤2015-)
大澤,博隆
journal of the Japanese Society for Artificial Intelligence   30(1) 18-19   Jan 2015
Project AI Wolf
Katagami,Daisuke;Toriumi,Fujio;Osawa,Hirotaka;Inaba,Michimasa;Shinoda,Kosuke;Matsubara,Hitoshi
journal of the Japanese Society for Artificial Intelligence   30(1) 65-73   Jan 2015
Investigation of the Effects of Nonverbal Information on Werewolf
Katagami, Daisuke; Takaku, Shono; Inaba, Michimasa; Osawa, Hirotaka; Shinoda, Kosuke; Nishino, Junji; Toriumi, Fujio
2014 IEEE INTERNATIONAL CONFERENCE ON FUZZY SYSTEMS (FUZZ-IEEE)   982-987   2014   [Refereed]
Function Learning by Self-explanatory Interface
OSAWA,Hirotaka
電子情報通信学会技術研究報告. CNR, クラウドネットワークロボット   113(84) 9-12   Jun 2013
Self-explanatory interface helps self-learning process of learner without third person explainer between learner and learned appliance. The learner need not to conscious about explainer during the learning process. This method sustains self-respec...
人狼人工知能プロジェクトの概要と展望
鳥海, 不二夫; 稲葉, 通将; 大澤, 博隆; 片上, 大輔; 篠田, 孝祐; 松原, 仁
情報処理学会研究報告. GI, [ゲーム情報学]   2014(5) 1   Jun 2014
不完全情報コミュニケーションゲームである「人狼」を題材にした研究プロジェクトの概要を紹介し,ゲーム情報学という観点からこのプロジェクトの将来について展望していく.
橙色の屋根のお家:コミュニケーションに障害を持つ児童向けのデジタル教材
渡辺, 柚佳子; 岡田, 佳子; 大澤, 博隆; 菅谷, みどり
情報処理学会研究報告. UBI, [ユビキタスコンピューティングシステム]   2014(8) 1-6   Jul 2014
Children who are suffering on learning and developmental disabilities need daily trainings for social skills. However, such daily training is not provided occasionally because it requires interactive helps from therapists. In this paper, we propos...
Enhancing Empathy toward an Agent by Immersive Learning
Hirotaka,Osawa;Michita,Imai
The 1st International Conference on Human-Agent Interaction      Aug 2014
Sustainable Relationship with a Product using Anthropomorphization Influence of Anthropomorphization
Hirotaka,Osawa
Human-Agent Interaction Design and Models workshop at AAMAS      May 2014
Intelligence Arms Race: Delayed Reward Increases Complexity of Agent Strategies
Hirotaka,Osawa
International Conference on Autonomous Agents and Multiagent Systems   789-796   May 2014
Merging Viewpoints of User and Avatar in Telecommunication Using Image and Sound Projector
大澤,博隆;野田,誠人;大村,廉;今井,倫太
情報処理学会論文誌   54(4) 1413-1421   May 2013   [Refereed]
The Simulation of Bullying and Conforming at a Class Based on Socion Theory
大隅,俊宏;大澤,博隆;今井,倫太
IEEJ Transactions on Electronics, Information and Systems   134(4) 560-570   Apr 2014   [Refereed]
Bullying is a serious problem, especially at elementary school and junior high school and occurs all over the world with some differences. As a countermeasure against bullying, many interventions and preventive programs were proposed (e.g., counse...
物体を擬人化するロボット
大澤,博隆
ロボコンマガジン      May 2014
Agency in Artifacts and Artificial System from the Viewpoint of Human-Agent Interaction
大澤,博隆
Journal of the Robotics Society of Japan   31(9) 868-873   Sep 2013
How Artificial Intelligence should be Anthropomorphized?: Findings and Applications of Human Anthropomorphic Attitude
大澤,博隆
Journal of Japanese Society for Artificial Intelligence   29(2) 182-189   Mar 2014
Research Trends on Human-Agent Interaction(<Special Issue>Agent Technology)
Osawa,Hirotaka
Journal of Japanese Society for Artificial Intelligence   28(3) 405-411   May 2013
Social Modification using Implementation of Partial Agency toward Objects
Hirotaka,Osawa;Seiji,Yamada
Artificial Life and Robotics   16(1) 78-81   Feb 2011
Pygmy: A Ring-like Anthropomorphic Device that Animates the Human Hand
Masayasu,Ogata;Yuta,Sugiura;Hirotaka,Osawa;Michita,Imai
Annual conference on Human Factors in Computing Systems   1003-1006   May 2012   [Refereed]
Acquisition of Subjective Representation Using Body Parts by an Object
Hirotaka,Osawa;Jun,Mukai;Michita,Imai
International Conference of the Cognitive Science   173-174   Jul 2006   [Refereed]
Self Introducing Poster using Attachable Humanoid Parts
Hirotaka,Osawa;Ren,Ohmura;Michita,Imai
International Conference on Human-Robot Interaction   327-328   Mar 2009   [Refereed]
Between Real-World and Virtual Agents : the Disembodied Robot
Thibault,Voisin;Hirotaka,Osawa;Michita,Imai
International conference on Human-robot interaction   281-282   Mar 2011   [Refereed]
Designing Human-Robot Interaction via Physical World Objects
Michita,Imai;Hirotaka,Osawa;Mariko,Narumi
Workshop on Advanced Robotics and Its Social Impacts   155-159   Jun 2005   [Refereed]
Anthropomorphization of an Object by Displaying Robot
Hirotaka,Osawa;Jun,Mukai;Michita,Imai
International Symposium on Robot and Human Interactive Communication   763-768   Sep 2006   [Refereed]
Acquisition of Body Image by Anthropomorphization Framework
Hirotaka,Osawa;Jun,Mukai;Michita,Imai
Joint 3rd International Conference on Soft Computing and Intelligent Systems and 7th International Symposium on advanced intelligent Systems   1460-1465   Sep 2006   [Refereed]
"Display Robot" – Interaction between Humans and Anthropomorphized Objects
Hirotaka,Osawa;Jun,Mukai;Michita,Imai
International Symposium on Robot and Human Interactive Communication   451-456   Aug 2007   [Refereed]
Towards Anthropomorphized Spaces: Human Responses to Anthropomorphization of a Space using Attached Body Parts
Hirotaka,Osawa;Michita,Imai
International Symposium on Robot and Human Interactive Communication   148-153   Aug 2008   [Refereed]
Embodiment of an Agent by Anthropomorphization of a Common Object
Hirotaka,Osawa;Ren,Ohmura;Michita,Imai
International Conference on Web Intelligence and Intelligent Agent Technology   484-490   Dec 2008   [Refereed]
BlogRobot: Mobile Terminal for Blog Browse Using Physical Representation
Toshihiro,Osumi;Kenta,Fujimoto;Yuki,Kuwayama;Masato,Noda;Hirotaka,Osawa;Michita,Imai
International Conference on Social Robotics   96-101   Aug 2009   [Refereed]
An Individual Data Extraction Model for Objects Used by a Number of People
Hitoshi,Kawasaki;Ren,Ohmura;Hirotaka,Osawa;Michita,Imai
International Symposium on Wireless and Pervasive Computing   98-102   Feb 2009   [Refereed]
Variable Body Image – Evaluation Framework of Robot’s Appearance using Movable Human-like Parts
Hirotaka,Osawa;Yuji,Matsuda;Ren,Ohmura;Michita,Imai
AAAI 2009 Spring Symposium   33-40   Mar 2009   [Refereed]
A Model for Addition of User Information to Sensor Data Obtained from Living Environment
Hitoshi,Kawasaki;Ren,Ohmura;Hirotaka,Osawa;Michita,Imai
International Workshop on Context-Awareness for Self-Managing Systems   9-17   May 2009   [Refereed]
Mundus Traducere : Interpretation of Natural Language using a Semantic Sensor Network
Antoine,Chaussin;Hirotaka,Osawa;Ren,Ohmura;Michita,Imai
Workshop on Advanced Robotics and its Social Inpacts   104-108   Nov 2009   [Refereed]
Improving Voice Interaction for Older People Using an Attachable Gesture Robot
Hirotaka,Osawa;Jarrod,Orszulak;Kathryn,M. Godfrey;Michita,Imai;Joseph,F. Coughlin
International Symposium on Robot and Human Interactive Communication   179-184   Sep 2010   [Refereed]
Maintaining Learning Motivation of Older People by Combining Household Appliance with a Communication Robot
Hirotaka,Osawa;Jarrod,Orszulak;Kathryn,M. Godfrey;Joseph,F. Coughlin
International Conference on Intelligent Robots and Systems   5310-5316   Sep 2010   [Refereed]
3D Low-profile Evaluation System ( LES ) An Unobtrusive Measurement Tool for HRI
Mahisorn,Wongphati;Hirotaka,Osawa;Michita,Imai
International Symposium on Robot and Human Interactive Communication   162-167   Jul 2011   [Refereed]
Possessed Robot : How to Find Original Nonverbal Communication Style in Human-Robot Interaction
Hirotaka,Osawa;Michita,Imai
International Conference on Agents and Artificial Intelligence   632-641   Feb 2012   [Refereed]
TEROOS: a wearable avatar to enhance joint activities
Tadakazu,Kashiwabara;Hirotaka,Osawa;Kazuhiko,Shinozawa;Michita,Imai
Annual conference on Human Factors in Computing Systems   2001-2004   May 2012   [Refereed]
Where do you want to use a robotic arm ? And what do you want from the robot ?
Mahisorn,Wongphati;Yuji,Matsuda;Hirotaka,Osawa;Michita,Imai
International Symposium on Robot and Human Interactive Communication   322-327   Sep 2012   [Refereed]
Behavioral Turing Test using Two-axis Actuators
Hirotaka,Osawa;Kunitoshi,Tobita;Yuki,Kuwayama;Michita,Imai;Seiji,Yamada
International Symposium in Robot and Human Interactive Communication   328-333   Sep 2012   [Refereed]
iRing: intelligent ring using infrared reflection
Masa,Ogata;Yuta,Sugiura;Hirotaka,Osawa;Michita,Imai
Annual ACM Symposium on User Interface Software and Technology   131-136   Oct 2012   [Refereed]
Partially Disembodied Robot : Social Interactions with a Robot’s Virtual Body
Hirotaka,Osawa;Thibault,Voisin;Michita,Imai
Proceedings of Social Robotics, LNCS 7621   438-447   Oct 2012   [Refereed]
FlashTouch : Data Communication through Touchscreens
Masa,Ogata;Yuta,Sugiura;Hirotaka,Osawa;Michita,Imai
Annual conference on Human Factors in Computing Systems   2321-2324   May 2013   [Refereed]
Morphing Agency: Deconstruction of an Agent with Transformative Agential Triggers
Hirotaka,Osawa;Michita,Imai
Annual conference on Human Factors in Computing Systems (CHI)   2237-2246   May 2013   [Refereed]
Social Modification using Implementation of Partial Agency toward Objects
Hirotaka,Osawa;Jun,Mukai;Michita,Imai
Artificial Life and Robotics   16(1) 78-81   Jun 2011
Immersive Discovery Method for Exploring Interaction Strategies of an Agent
大澤,博隆;今井,倫太
Transaction of the Japanese Society for Artificial Intelligence   28(2) 160-169   Mar 2013   [Refereed]
Collecting Task between Human and Empty-box using Behaviors with Two-axis Actuators
大澤,博隆;飛田,国星;桑山,裕基;今井,倫太;山田,誠二
The transaction of Human Interface Society   15(1) 39-50   Feb 2013   [Refereed]
Merging Viewpoints of User and Avatar in Telecommunication Using Image and Sound Projector
石井,健太郎;谷口,祐司;大澤,博隆;中臺,一博;今井,倫太
Journal of information processing   54(4) 1413-1421   Apr 2013   [Refereed]
Hirotaka,Osawa;Yuji,Matsuda;Ren,Ohmura;Michita,Imai
Web Intelligence and Agent Systems: An International Journal   10(3) 345-358   Oct 2012   [Refereed]
A Model for Addition of User Information to Sensor Data Obtained from Living Environment
Hitoshi,Kawasaki;Ren,Ohmura;Hirotaka,Osawa;Michita,Imai
Cybernetics and Systems   41(3) 194-215   May 2010   [Refereed]
大澤,博隆;野田,誠人;大村,廉;今井,倫太
Journal of Japan Society for Fuzzy Theory and Intelligent Informatics   21(1) 12-23   Jun 2009   [Refereed]
Evaluation of Combination of Anthropomorphic Robot’s Appearances Using System Response Time
松田,祐児;大澤,博隆;大村,廉;今井,倫太
The Institute of Electronics, Information and Communication Engineers (A)   J92-A(11) 806-817   Nov 2009   [Refereed]
Hirotaka,Osawa;Ren,Ohmura;Michita,Imai
International Journal of Social Robotics   1(1) 109-123   Oct 2008   [Refereed]
Evaluation of Function Explaining from Artifacts using a Direct Anthropomorphization Method
大澤,博隆;Jun,Mukai;Michita,Imai
The transaction of Human Interface Society   10(3) 305-314   Oct 2008   [Refereed]
Anthropomorphization Framework for Human-Object Communication
Hirotaka,Osawa;Jun,Mukai;Michita,Imai
Journal of Advanced Computational Intelligence and Intelligent Informatics   11(8) 1007-1014   Aug 2007   [Refereed]

Books etc

 
AI SF anthology
大澤, 博隆;早瀬耕;江間有沙;藤井太洋;栗原聡;長谷敏司;相澤彰子;吉上亮;倉田タカシ;松原仁 (Part:Contributor, AIと人類は共存できるか? 人工知能SFアンソロジー)
Nov 2016   
AIは人を救済できるか
AIWolf
大澤, 博隆;鳥海, 不二夫;片上, 大輔;稲葉, 通将;篠田, 孝祐;狩野, 芳伸 (Part:Contributor, 人狼知能 だます・見破る・説得する人工知能)
Aug 2016   
2015 IEEE INTERNATIONAL CONFERENCE ON FUZZY SYSTEMS (FUZZ-IEEE 2015)
Katagami, Daisuke; Kanazawa, Masashi; Toriumi, Fujio; Osawa, Hirotaka; Inaba, Michimasa; Shinoda, Kosuke (Part:Contributor, Movement design of a life-like agent for the werewolf game)
IEEE   2015   ISBN:9781467374286
人工知能学会誌
片上,大輔;鳥海,不二夫;大澤,博隆;稲葉,通将;篠田,孝祐;松原,仁 (Part:Contributor, 人狼知能プロジェクト)
Jan 2015   
人工知能学会誌
Dutton,,William Jacobstein, Neil Churchill, Elizabeth F. 飯田, 弘之 前野, 隆司 紺野, 登 武部, 恭枝 Saffo, Paul Kay, Alan Malabou, Catherine;大澤,博隆 (Part:Supervisor, 特別企画「シンギュラリティの時代:人を超えゆく知性とともに」 第3章「未来:人間とコンピュータの共進化」)
May 2013   

Conference Activities & Talks

 
Constructing a Human-like agent for the Werewolf Game using a psychological model based multiple perspectives
Osawa, Hirotaka;Nakamura, Noritsugu;Inaba, Michimasa;Takahashi, Kenichi;Toriumi, Fujio;Katagami, Daisuke;Shinoda, Kousuke
IEEE SSCI   
AI Wolf Contest - Development of Game AI using Collective Intelligence -
大澤, 博隆;Toriumi, Fujio;Inaba, Michimasa;Katagami, Daisuke;Shinoda, Kosuke;Matsubara, Hitoshi
Computer Games Workshop at IJCAI 2016   
Effect of Information Presentations on Consumer Emotions to Induce Power Saving Actions
大澤, 博隆
IEEE International Smart Cities Conference   
Analysis of Robot Hotel: Reconstruction of Works with Robots
Osawa, Hirotaka;Ema, Arisa;Hattori, Hiromitsu;Akiya, Naonori;Kanzaki, Nobotsugu;Kubo, Akinori;Koyama, Tora;Ichise, Ryutaro
Ro-MAN   
Generating human-like discussion by paraphrasing a translation by the AIWolf Protocol using Werewolf BBS Logs
大澤, 博隆;Nakamura, Hirofumi;Katagami, Daisuke;Toriumi, Fujio;Inaba, Michimasa;Shinoda, Kosuke;Kano, Yoshinobu
FUZZ-IEEE   

Teaching Experience

 
 

Research Grants & Projects

 
Japan Science and Technology Agency: PERSTO
Project Year: Oct 2010 - Sep 2013    Investigator(s): Hirotaka Osawa
Japan Society for the Promotion of Science: Grant-in-Aid for Scientific Research
Project Year: Apr 2013 - Mar 2017    Investigator(s): Hirotaka Osawa