SAITO Shinya

J-GLOBAL         Last updated: Nov 26, 2019 at 02:50
SAITO Shinya
Ritsumeikan University
College of Image Arts and Sciences, Department of Image Arts and Sciences
Job title
Associate Professor
Doctor of Philosophy in Policy Science(Ritsumeikan University), Master of Arts in Policy Science(Ritsumeikan University)
Other affiliation
Ritsumeikan UniversityRitsumeikan UniversityRitsumeikan UniversityRitsumeikan University

Research Areas



Mar 2001
Department of Economics, College of Economics, Ritsumeikan University
Mar 2003
Policy Science Major, Graduate School of Policy Science, Ritsumeikan University
Mar 2008
Policy Science Major, Graduate School of Policy Science, Ritsumeikan University

Published Papers

Development of an Information Platform for “Community Game” :A Next-generatation Entertainment based on Regional Information
Shinya SAITO
地域情報学研究   8 36-50   Mar 2019
A Development and Societal Implement of the VR-Timeline System “ENGI KUKAN” : From the Visualization of Archives to Application as Entertainment
Shinya SAITO
Art Research   19 41-50   Mar 2019
A Development of the Turntable-Style User Interface for Data-Browsing: From the Viewpoint of “Gaming Visualization”
Shinya SAITO、Kazufumi FUKUDA、Kazutoshi IIDA
Replaying Japan   1 136-143   Mar 2019
Development of the Visualization Tool “NARREX” for Qualitative Data :Supporting Way for the Mixed-Method of Trajectory Equifinality Modeling and KJ Method
Shinya Saito, Yuko Yasuda, Masatomo Sumimoto, Ikuko Sugai, Tatsuya Sato
Ritsumeikan Journal of Human Sciences   (38) 111-119   Jan 2019
「コミッチケーション」によるソーシャルログの視覚化と共有 -「トイレ型UI」の設計と実装を通じて-
アート・リサーチ   18    2018

Books etc

Towards social application and sustainability of digital archives: The case study of 3D visualization of large-scale documents of the great Hanshin-Awaji earthquake
n Jieh Hsiang (Ed.) "Essential Digital Humanities: Defining Patterns and Paths", National Taiwan University Press   Nov 2012   ISBN:978-986-03-4236-9
Web技術と視覚表現:e-リサーチの視点から, デジタル・ヒューマニティーズ研究とWeb技術
ナカニシヤ出版   Mar 2012   ISBN:978-4-7795-0583-6
A Platform for Visualizing and Sharing Collective Cultural Information
In Jieh Hsiang (ed.), From Preservation to Knowledge Creation: The Way to Digital Humanities   Nov 2011   

Conference Activities & Talks

日本心理学会第83回大会   11 Sep 2019   
Research on the Activities to Make Various Local Resources into a Game: The Possibility of Community Game
Replaying Japan 2019   10 Aug 2019   
ARC Days 2019   3 Aug 2019   
第121回 人文科学とコンピュータ研究会発表会   1 Aug 2019   
Development on the Authoring and Playable Platform Based on Omnidirectional Image Data
Replaying Japan 2018   22 Aug 2018   

Teaching Experience