MISC

2005年

Virtual object reconstruction in real world

11TH INTERNATIONAL CONFERENCE ON PARALLEL AND DISTRIBUTED SYSTEMS WORKSHOPS, VOL II, PROCEEDINGS,
  • K Sakai
  • ,
  • N Sakamoto
  • ,
  • K Koyamada
  • ,
  • T Hasegawa

2
開始ページ
214
終了ページ
218
記述言語
英語
掲載種別
DOI
10.1109/ICPADS.2005.295
出版者・発行元
IEEE COMPUTER SOC

A large majority of the communication on the tele-immersive environment does not include a real objective presentation. This paper introduces a method of reconstruction a real object to the communication on the tele-immersive environment with using toy blocks. As the similar but an opposite direction approach, Our method consists of three stages: (1) 3D object reconstruction using a 3D modeling system with multi-viewpoint cameras; (2) block arrangement; and (3) block construction. In our knowledge. our proposal will be the first approach to realize the virtual objects to the real. In this paper we will describe our new realization method with using toy blocks and reveal the immanent difficulties to achieve virtual objects reconstruction in real world.

リンク情報
DOI
https://doi.org/10.1109/ICPADS.2005.295
Web of Science
https://gateway.webofknowledge.com/gateway/Gateway.cgi?GWVersion=2&SrcAuth=JSTA_CEL&SrcApp=J_Gate_JST&DestLinkType=FullRecord&KeyUT=WOS:000231842200043&DestApp=WOS_CPL
URL
https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=23944464125&origin=inward
ID情報
  • DOI : 10.1109/ICPADS.2005.295
  • ISSN : 1521-9097
  • SCOPUS ID : 23944464125
  • Web of Science ID : WOS:000231842200043

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