2005年
Virtual object reconstruction in real world
11TH INTERNATIONAL CONFERENCE ON PARALLEL AND DISTRIBUTED SYSTEMS WORKSHOPS, VOL II, PROCEEDINGS,
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- ,
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- 巻
- 2
- 号
- 開始ページ
- 214
- 終了ページ
- 218
- 記述言語
- 英語
- 掲載種別
- DOI
- 10.1109/ICPADS.2005.295
- 出版者・発行元
- IEEE COMPUTER SOC
A large majority of the communication on the tele-immersive environment does not include a real objective presentation. This paper introduces a method of reconstruction a real object to the communication on the tele-immersive environment with using toy blocks. As the similar but an opposite direction approach, Our method consists of three stages: (1) 3D object reconstruction using a 3D modeling system with multi-viewpoint cameras; (2) block arrangement; and (3) block construction. In our knowledge. our proposal will be the first approach to realize the virtual objects to the real. In this paper we will describe our new realization method with using toy blocks and reveal the immanent difficulties to achieve virtual objects reconstruction in real world.
- リンク情報
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- DOI
- https://doi.org/10.1109/ICPADS.2005.295
- Web of Science
- https://gateway.webofknowledge.com/gateway/Gateway.cgi?GWVersion=2&SrcAuth=JSTA_CEL&SrcApp=J_Gate_JST&DestLinkType=FullRecord&KeyUT=WOS:000231842200043&DestApp=WOS_CPL
- URL
- https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=23944464125&origin=inward
- ID情報
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- DOI : 10.1109/ICPADS.2005.295
- ISSN : 1521-9097
- SCOPUS ID : 23944464125
- Web of Science ID : WOS:000231842200043