MISC

1995年

FAST GENERATION OF SPHERICAL SLICING SURFACES FOR IRREGULAR VOLUME RENDERING

VISUAL COMPUTER
  • K KOYAMADA
  • ,
  • T ITO

11
3
開始ページ
167
終了ページ
175
記述言語
英語
掲載種別
DOI
10.1007/BF01898602
出版者・発行元
SPRINGER VERLAG

An efficient algorithm for generating a set of concentric spherical slicing surfaces for volume rendering of irregular volume datasets is presented. Our original algorithm, which approximates volume rendering by accumulating concentric spherical slicing surfaces from back to front, generates these surfaces by means of a conventional isosurface generation algorithm. However, this causes a performance bottleneck. To solve the problem, we propose a proliferous generation of slicing surfaces from seed cells, which are automatically determined according to the extremum points of the values of distances from a viewing point. A benchmark test shows that this approach can improve the performance significantly. In addition, we compare this algorithm with a ray-casting algorithm that we proposed previously, and discuss a criterion for selecting which one to use for maximizing the performance

リンク情報
DOI
https://doi.org/10.1007/BF01898602
Web of Science
https://gateway.webofknowledge.com/gateway/Gateway.cgi?GWVersion=2&SrcAuth=JSTA_CEL&SrcApp=J_Gate_JST&DestLinkType=FullRecord&KeyUT=WOS:A1995QP53000005&DestApp=WOS_CPL
URL
https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=0029463483&origin=inward
ID情報
  • DOI : 10.1007/BF01898602
  • ISSN : 0178-2789
  • SCOPUS ID : 0029463483
  • Web of Science ID : WOS:A1995QP53000005

エクスポート
BibTeX RIS