WATANABE Shuji

J-GLOBAL         Last updated: Jun 8, 2019 at 02:44
 
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Name
WATANABE Shuji
Affiliation
Ritsumeikan University
Section
College of Image Arts and Sciences, Department of Image Arts and Sciences
Job title
Associate Professor
Other affiliation
Ritsumeikan UniversityRitsumeikan University

Research Interests

 
 

Research Areas

 
 

Education

 
 
 - 
Mar 1997
Electronic information, Electronic information, The University of Electro-Communications
 

Published Papers

 
On the structuring of a model for multiplying exhibition experience through utilizing digital technologies
Toshikazu OHSHIMA, Keisuke KITANANO, Shuji WATANABE,
Journal of Kyoto Museum for World Peace in 2013   (14) 21-30   Mar 2013
現実世界のモデル化とゲームデザインの境界
日本デジタルゲーム学会2012年次大会予稿集   218-220   Mar 2013
An Approach to a Preliminary Model for Constructing the Virtual "Dejima"
大島登志一,北野圭介,渡辺修司
映像学紀要 第5号   5 103-113   May 2012
Methodology for Ludolization: Discovering ludus in the observation of the world, and The Minimum Unit of Game Mechanics “Ludo”
Shuji WATANABE,Akinori(Aki) NAKAMURA
日本デジタルゲーム学会2011年次会予稿集   227‐235   Feb 2012
社会モデルプラットフォーム「エコロ図」のプロトタイプ制作と運営による創発の研究
Shuji Watanabe
公益財団法人 中山隼雄科学技術文化財団 年次活動報告書      May 2015

Books etc

 
Why do people fall into the GAME - Essence was obtained from the development site of the Gaminess-“,
Akinori(Aki) NAKAMURA
SoftBankCreative   Mar 2014   ISBN:978-4797376210

Conference Activities & Talks

 
Report on Game Design Work Shop Using “Difficulty Adjsutment Engineering” and Narrative Engineering
Replaying Japan 2017   21 Aug 2017   
Creating Exhibits and Games for Peace by Participants of a Workshop at a Peace Museum
INNP Belfast 2017   10 Apr 2017   
A Theory That Studies Diversity for Profit Called “Difficulty Engineering” and, “Intrinsic Difficulty”
Replaying Japan 2016   17 Aug 2016   
The Difficulty Engineering for Digital Game Studies
DIGRA J 2016 summer   7 Aug 2016   
ファミコンというイノベーション―連続性と非連続性―
第二回京都ゲームカンファレンス「遊びとイノベーション―ゲーム産業史への道程―」   17 Mar 2016   

Teaching Experience

 

Works

 
iOS『外交フランス語』(高垣由美)
2013
「ボクハ、ボウシ」
Artistic Activity   Oct 2013 - Dec 2013
「インターネットアドベンチャー 〔iA〕 原案監修プランニング
Artistic Activity   May 2009 - Nov 2009