J-GLOBAL         Last updated: Apr 26, 2019 at 19:06
Soka University
Faculty of Letters
Job title
Associate Professor
Master of Arts(Journalism)(University of Missouri-Columbia (U.S.A)), Ph.D.(Keio University)
Research funding number

Research Areas



Apr 2001
Mar 2004
Keio University
Mass Media and Society, School of Journalism, University of Missouri-Columbia
philosophy, Faculty of Humanities, Tokyo Metropolitan University

Published Papers

Long-Term Effects of In-Game Purchases and Event Game Mechanics on Young Mobile Social Game Players in Japan
Akiko Shibuya, Mizuha Teramoto, Akiyo Shoun, and Kumiko Akiyama
Simulation & Gaming   50(1) 76-92   Feb 2019   [Refereed]
The effects of playng violent video games on agressiveness and normative beliefs about aggression - Examination of differences between CERO ratings based on longitudinal data of junior high school students --
Yukiko Horiuchi, Sachi Tajima, Kanae Suzuki, Akiko Shibuya, & Akira Sakamoto
Journal of Digital Games Research   9(1) 13-24   Dec 2016   [Refereed]
A Research Report about Social Acceptance of Vide Game Depiction
The Second Research Force on Game Rating
CD-ROM version, by Computer Entertainment Rating Organization (CERO)   1-253   Jan 2016
Akiko Shibuya,Mizuha Teramoto,Akiyo Shoun
Proceedings of the 2015 DiGRA International Conference: Diversity of Play, DiGRA 2015, Lüneburg, Germany, May 14-17, 2015      2015   [Refereed]


Sustaining and Chalenging Cultural Norms: Yomiuri's & Asahi's Coverage of tull cancer disclosure in the early 1990s. (1st anthor)
Keio Communication Review   24, 71-92    2002

Books etc

Towards Restration of Humanities: Introduction to Studies of Humanities
SHIBUYA Akiko (Part:Contributor, Chapter 4 Think about the relationships between meda and humans)
Keiso Shobo   Feb 2018   
Social Psychology of Media Audience
Mar 2017   
Transnational contexts of development history, sociality, and society of play; Video games in East Asia
Shibuya, A., Teramoto, M, & Shoun, A. (Part:Contributor)
palgrave macmillan & Springer   Jan 2017   ISBN:978-3-319-43819-1
Mobile gaming in Asia: Politics, culture and emerging technologies.
SHIBUYA Akiko, TERAMOTO Mizuha, SHOUN Akiyo (Part:Contributor)
Springer   Jul 2016   
Momories through Television: Social History of TV viewing
Shigeru Hagiwara, Eiko Koshiro, Hiroko Ootsubo, Yoko Kunihiro, Yumiko Kamise, Akie Arima, Yuko Shiki, Akiko Shibuya, Gwanho E (Part:Contributor)
Shin-yo-sha   Feb 2013   ISBN:9.78479E+12
Media and Personarity
Akira Sakamoto, Rei Oumi, Akiko Shibuya, Youichi Nishimura, Rui Akasaka (Part:Contributor)
Nakanishiya   Mar 2011   ISBN:9.78478E+12
A report of social perception of video game rating in Japan
Computer Entertainment Rating Organization (CERO) (Part:Contributor)
Micromagazine   2008   ISBN:9.7849E+12
International Images of TV News: Reality contructed by international coevarege
S., Hagiwara, A., Yamamoto, T., Kaneyama, G., E., A. Shibuya, M., Fukuda, Y., Kamise, & S., Yokoyama
Keiso Shobo   Dec 2007   ISBN:978-4-326-60207-0
Gaming, simulations, and society: Research scope and perspective
R. Shiratori, K.Arai, & F. Kato (Eds).
Springer-Verlag, Tokyo   2005   ISBN:978-4-431-26797-3
S., Hagiwara & Y. Kunihiro (Eds.)
Keiso Shobo   Dec 2004   ISBN:978-4-326-60178-3

Conference Activities & Talks

Long-term effects of social mechanics of mobile games
The 67th Annucal Conference of the International Communication Association   30 May 2017   
Lonely or socially active consumers? : Gender difference of addictive game playing styles
Akiko Shibuya, Mizuha Teramoto, Kumiko Akiyama
20 Mar 2017   
Significance and Bariiers of Presentation at International Conferences
Annual Conference of Digital Games Resaeach Association Japan 2016   5 Mar 2017   
Social Mechanics and Social Contexts of Mobile Social Games: An integration of a systematic analysis and a longitudinal study
The 57th Annual Conference of The Japanese Society of Social Psychology   1 Sep 2016   
Effects of social mechanics of mobile social games in Japan: An integration of a systematic analysis and a longitudinal analysis
Digital Games Research Association Japan 2016 summer conference at Tokyo Polytechnic University   1 Aug 2016   

Research Grants & Projects

Effects of Gender Repretation of Game Characters on Gender Attitude
Foundation for teh Fusion Of Science and Technology (FOST): Foundation for teh Fusion Of Science and Technology Resaeach Fund
Project Year: Apr 2018 - Mar 2020    Investigator(s): SHIBUYA Akiko
Effects of microtransaction of social games on game addiction
Japan Society for the Promotion of Science (JSPS): JSPS KEKENHI Grant
Project Year: Apr 2013 - Mar 2015    Investigator(s): SHIBUYA Akiko