MISC

2012年3月1日

3D video and its applications

3D Video and Its Applications
  • Takashi Matsuyama
  • ,
  • Shohei Nobuhara
  • ,
  • Takeshi Takai
  • ,
  • Tony Tung

9781447141204
開始ページ
1
終了ページ
346
記述言語
英語
掲載種別
その他
DOI
10.1007/978-1-4471-4120-4
出版者・発行元
Springer-Verlag London Ltd

This book presents a broad review of state-of-the-art 3D video production technologies and applications. The text opens with a concise introduction to the field, before examining the design and calibration methods for multi-view camera systems, including practical implementation technologies. A range of algorithms are then described for producing 3D video from video data. A selection of 3D video applications are also demonstrated. Features: describes real-time synchronized multi-view video capture, and object tracking with a group of active cameras
discusses geometric and photometric camera calibration, and 3D video studio design with active cameras
examines 3D shape and motion reconstruction, texture mapping and image rendering, and lighting environment estimation
demonstrates attractive 3D visualization, visual contents analysis and editing, 3D body action analysis, and data compression
highlights the remaining challenges and the exciting avenues for future research in 3D video technology.

リンク情報
DOI
https://doi.org/10.1007/978-1-4471-4120-4
ID情報
  • DOI : 10.1007/978-1-4471-4120-4
  • SCOPUS ID : 84930032976

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