論文

査読有り
2008年

Simultaneous super-resolution and 3D video using graph-cuts

2008 IEEE CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION, VOLS 1-12
  • Tony Tung
  • ,
  • Shohei Nobuhara
  • ,
  • Takashi Matsuyama

開始ページ
2814
終了ページ
2821
記述言語
英語
掲載種別
研究論文(国際会議プロシーディングス)
出版者・発行元
IEEE

This paper presents a new method to increase the quality of 3D video, a new media developed to represent 3D objects in motion. This representation is obtained from multi-view reconstruction techniques that require images recorded simultaneously by several video cameras. All cameras are calibrated and placed around a dedicated studio to fully surround the models. The limited quality and quantity of cameras may produce inaccurate 3D model reconstruction with low quality texture. To overcome this issue, first we propose super-resolution (SR) techniques for 3D video: SR on multi-view images and SR on single-view video frames. Second, we propose to combine both super-resolution and dynamic 3D shape reconstruction problems into a unique Markov Random Field (MRF) energy formulation. The MRF minimization is performed using graph-cuts. Thus we jointly compute the optimal solution for super-resolve texture and 3D shape model reconstruction. Moreover, we propose a coarse-to-fine strategy to iteratively produce 3D video with increasing quality. Our experiments show the accuracy and robustness of the proposed technique on challenging 3D video sequences.

Web of Science ® 被引用回数 : 4

リンク情報
Web of Science
https://gateway.webofknowledge.com/gateway/Gateway.cgi?GWVersion=2&SrcAuth=JSTA_CEL&SrcApp=J_Gate_JST&DestLinkType=FullRecord&KeyUT=WOS:000259736802068&DestApp=WOS_CPL
ID情報
  • ISSN : 1063-6919
  • Web of Science ID : WOS:000259736802068

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