Papers

Peer-reviewed Lead author Corresponding author Open access
1999

Relations between skill and the use of terms an analysis of protocols of the game of go

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
  • Atsushi Yoshikawa
  • ,
  • Takuya Kojima
  • ,
  • Yasuki Saito

Volume
1558
Number
First page
282
Last page
299
Language
English
Publishing type
Research paper (international conference proceedings)
DOI
10.1007/3-540-48957-6_19
Publisher
Springer

© 1999 Springer-Verlag Berlin Heidelberg. The use of Go terms while playing Go differs according to the player’s skill. We conduct three experiments to examine this in detail. In the first experiment, players’ spontaneous utterances (called protocols) were collected. We analyze these protocols in two ways. One is the number of Go terms used, and the other is the contents of the terms, such as strategic or tactical. The second experiment examines how well the players knew the configurations of the stones. From the two experiments, we find that even if the subjects know of many Go terms, their use depends on the subject’s skill. The third experiment considers “Soudan- Go,” where two players form a team. They are in the same room and can freely talk to each other; their spontaneous utterances (protocols) were collected. We also analyze reports of “Houchi Soudan-Go,” which is a Soudan-Go match between professional players. We find that expert players often use Go terms and they understood their partner’s intentions without needing a full explanation. Intermediate level players often talked over their plan and their opponent’s plan using many Go terms. From our analyses we developed a hypothesis which we call the iceberg model. The purpose of the model is to explain the structure of a term in the human brain from the viewpoint of the role of the term. Although this is still a hypothesis, it will become an important guide when carrying out protocol analyses and modeling the thought processes of Go players.

Link information
DOI
https://doi.org/10.1007/3-540-48957-6_19
DBLP
https://dblp.uni-trier.de/rec/conf/cg/YoshikawaKS98
URL
https://dblp.uni-trier.de/conf/cg/1998
URL
https://dblp.uni-trier.de/db/conf/cg/cg1998.html#YoshikawaKS98
Scopus
https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=84956852576&origin=inward
Scopus Citedby
https://www.scopus.com/inward/citedby.uri?partnerID=HzOxMe3b&scp=84956852576&origin=inward
ID information
  • DOI : 10.1007/3-540-48957-6_19
  • ISSN : 0302-9743
  • eISSN : 1611-3349
  • ISBN : 3540657665
  • ISBN : 9783540657668
  • DBLP ID : conf/cg/YoshikawaKS98
  • SCOPUS ID : 84956852576

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